• Topics
    Replies
    Last post
  • Some Halo-like video clip I found...
    by redshock
    8 Replies
    Last post by redshock
  • HLSL's tex2Dlod (Vertex Shader texture fetch) difference between PC and XBOX360?
    by Handkor
    5 Replies
    Last post by Shawn Hargreaves - MSFT
  • how to set xbox 360 resolution?
    by shinji360
    7 Replies
    Last post by Shinji
  • XNA and C# HATE me... Errors with spacewars
    by AnonyMouse551020
    9 Replies
    Last post by Jim Perry
  • Problem with executing two DirectPlay Server under DirectX8 on the same server
    by Roland D
    1 Replies
    Last post by Jim Perry
  • DreamBuildPlay is up!!!
    by XNA Rockstar
    14 Replies
    Last post by Dave Mitchell - MSFT
  • General strategy question about XNA
    by monkeynova
    14 Replies
    Last post by Shawn Hargreaves - MSFT
  • How to you access parent elements from objects?>
    by ImagineNation
    2 Replies
    Last post by ImagineNation
  • Trouble using Asteroid Models
    by Preston Moore
    6 Replies
    Last post by The ZMan
  • Reading embedded files
    by gavin beard
    14 Replies
    Last post by Stephen Styrchak - MSFT
  • Again - C++ DirectX Error
    by Key_46
    9 Replies
    Last post by Bad Habit
  • DreamBuildPlay - Any advantage to submitting early?
    by Bill Reiss
    11 Replies
    Last post by Lima Beans
  • Drawing Text
    by Ion101
    4 Replies
    Last post by Cygon4
  • Using ContentManager without Xna.FrameWork.Game
    by Aero68
    10 Replies
    Last post by Aero68
  • Setting project up to be cross platform
    by waheyluggage
    11 Replies
    Last post by waheyluggage
  • In-Game Collision Detection
    by Quantumdude
    14 Replies
    Last post by Aranda
  • viewing objects on a looping landscape?
    by Dudley
    2 Replies
    Last post by Pon t3h pony
  • need help..
    by jasse_91
    14 Replies
    Last post by jasse_91
  • Problems with: Detecting if a user clicked on a 3D object
    by zxdgsadf
    14 Replies
    Last post by zxdgsadf
  • get screen resolution & FullScreen
    by Jéré
    14 Replies
    Last post by Kyle_W
  • shader 1.1 or higher?
    by eclipse150gt
    6 Replies
    Last post by riemerg
  • wierd error messages
    by GOH Omnipuff
    4 Replies
    Last post by Pocketmnky
  • Is this Graphics card good enough?
    by MetalHead312
    3 Replies
    Last post by MetalHead312
  • Content - XNA + SpriteBatch in a windows form
    by Sushisource
    7 Replies
    Last post by Shawn Hargreaves - MSFT
  • problem loading model with bone animation
    by akuehn
    3 Replies
    Last post by Shawn Hargreaves - MSFT