• Topics
    Replies
    Last post
  • Octree - Handling static geometry, primitive splitting
    by Fluxtah
    8 Replies
    Last post by Fluxtah
  • Using .X files for world model
    by C Senthil Kumar
    4 Replies
    Last post by C Senthil Kumar
  • problem after collision
    by GMS0012
    7 Replies
    Last post by Arek Bal
  • How to get distance from point to triangle or plane in XNA
    by selinux
    8 Replies
    Last post by Michael Morton
  • XNACommunityArcade - Need game info / links...
    by Jason Jaegers
    9 Replies
    Last post by Mordt2
  • DirectShow and playback of DRM-protected WMV files?
    by zam
    1 Replies
    Last post by Jim Perry
  • Color Banding
    by Bloom326984
    11 Replies
    Last post by Bloom
  • Textures don't show up when using Basiceffect
    by MoP73
    13 Replies
    Last post by Shawn Hargreaves - MSFT
  • Networking Code Information
    by fletch27502
    1 Replies
    Last post by Jim Perry
  • Fastest way to create texture from existing RGB data in memory for Direct3D
    by Celios
    3 Replies
    Last post by Wessam Bahnassi
  • Collision Detection With Bezier Curves
    by Fusion1224
    14 Replies
    Last post by Arek Bal
  • Need help running this game.
    by YellowShadow
    7 Replies
    Last post by YellowShadow
  • Can't use Microsoft Points to subscribe to XNA Creators Club?
    by Spollie
    8 Replies
    Last post by waruwaru
  • Vibrate the controller for 1 second?
    by Sonix2001
    7 Replies
    Last post by SouLDragooN
  • Managed DirectX
    by josericardo_jr
    12 Replies
    Last post by josericardo_jr
  • How can I get the Vertex-Format of a ModelMesh?
    by plucked
    2 Replies
    Last post by plucked
  • Bug debugging exceptions with Debug DirectX runtime
    by Jon Watte
    0 Replies
    Last post by Jon Watte
  • Learning....
    by johnny_no1_boy
    3 Replies
    Last post by johnny_no1_boy
  • Help What do I need to download so I can connect to my 360 for XNA?
    by Deuce BOI
    14 Replies
    Last post by Stephen Styrchak - MSFT
  • What file types (for models) can you import into XNA?
    by reallySCarey
    1 Replies
    Last post by Jim Perry
  • Subscription not available on my Xbox!
    by Peter Lillevold
    14 Replies
    Last post by Michael Klucher - MSFT
  • Official List of Features and Limitations of the various Pixel Shader versions?
    by Kyle_W
    13 Replies
    Last post by leclerc9
  • Setting project up to be cross platform
    by waheyluggage
    11 Replies
    Last post by waheyluggage
  • General Audio Disfunction
    by dagfari
    12 Replies
    Last post by Pange
  • teaport
    by C Senthil Kumar
    11 Replies
    Last post by mbongeni