• Topics
    Replies
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  • Dream Build Play - partner in crime
    by XNA Rockstar
    13 Replies
    Last post by XNA Rockstar
  • Low FPS problem
    by Andrius Bolsaitis
    5 Replies
    Last post by Farnk
  • C# - Managed DirectX - Secondary Monitor
    by NumberKruncher
    14 Replies
    Last post by NumberKruncher
  • Problems implementing a skybox
    by gonzo883
    8 Replies
    Last post by annerajb
  • Q: How to get a job behind game music ? ?
    by Qu508
    1 Replies
    Last post by The ZMan
  • Mesh Alpha chennal problem?
    by brian_tsim
    14 Replies
    Last post by Inaki Ayucar
  • error loading model in xna framework
    by daimaku
    6 Replies
    Last post by cronholio
  • mesh in xna
    by daimaku
    14 Replies
    Last post by MACSkeptic
  • How to utiliize alpha blending with loaded ModelMesh object?
    by Lostlogic
    3 Replies
    Last post by Michael Hansen
  • How to use View and Projection matrix?
    by Marcos Dell Antonio de Souza
    14 Replies
    Last post by Punkoff
  • Bug while installing XNA Framework 1.0
    by SuperDuperDude
    3 Replies
    Last post by ryan.rogers
  • Can I open, modify and save a .gif/.bmp/.jpg using Directx?
    by turnbui
    1 Replies
    Last post by Inaki Ayucar
  • Value of '\\UNC\*.exe' is not valid for 'filePath'.
    by XPM
    7 Replies
    Last post by XPM
  • computer shuts down
    by Fiddel
    3 Replies
    Last post by waruwaru
  • Single letter prefix before a variable
    by ShawnKY
    14 Replies
    Last post by Jim Perry
  • Vista Compatibility
    by Dan Lingman
    14 Replies
    Last post by Bill Reiss
  • DrawableGameComponent ContentManager Member ?
    by Shinzo-Prime
    6 Replies
    Last post by Mitch Walker - MSFT
  • [D3D 8.1] DrawIndexedPrimitive problem
    by chronozphere
    1 Replies
    Last post by chronozphere
  • Mapping a texture on a sphere, all usable by XNA - which format
    by Mu0n
    3 Replies
    Last post by Mike36
  • Moving raw data through the content pipeline...
    by nop
    4 Replies
    Last post by nop
  • Geometry instancing support on 360?
    by Derek Nedelman
    6 Replies
    Last post by Shawn Hargreaves - MSFT
  • Help With Wall Collision
    by Dfert
    3 Replies
    Last post by Dfert
  • directx 9 + c# + HLSL + render to texture?
    by Majkl
    1 Replies
    Last post by E.Jordan
  • Numeric performance on 360
    by AndyL
    14 Replies
    Last post by Shawn Hargreaves - MSFT
  • I want to use a simple fx shader on a simple loaded model
    by bryanedds
    11 Replies
    Last post by Lostlogic