• Topics
    Replies
    Last post
  • The Unofficial "Hooray I'm Done With my DBP Game" Thread
    by Bill Reiss
    14 Replies
    Last post by Handkor
  • Is it possible to create the device using a panel as the renderWindow param?
    by Marcos Dell Antonio de Souza
    3 Replies
    Last post by Marcos Dell Antonio de Souza
  • DrawableGameComponents as primary graphical output.
    by Paul Burg
    1 Replies
    Last post by Bill Reiss
  • Pixel Shader 1.1
    by Jose Rodolfo
    14 Replies
    Last post by Barbarian of the West
  • Partially map a resource
    by GSus
    2 Replies
    Last post by Brian Klamik
  • PIX crash when attempting to set shader variable
    by supagu
    6 Replies
    Last post by Ralf Kornmann
  • Sorting renderstates in XNA
    by Haugst3d
    2 Replies
    Last post by Shawn Hargreaves - MSFT
  • Textures don't show up when using Basiceffect
    by MoP73
    13 Replies
    Last post by Shawn Hargreaves - MSFT
  • XNA Creators Club without Xbox Live?
    by Chris.Hughes.Personal
    4 Replies
    Last post by waruwaru
  • Minimizing and Maximizing
    by A1Programmer
    12 Replies
    Last post by Richard Kain
  • GeForce4 MX 4000: No vertex or pixel shader support
    by NotMyself
    5 Replies
    Last post by RealityMasque
  • XNA and future Microsoft Consoles
    by Carlos Perez
    6 Replies
    Last post by Jim Perry
  • Best Way to Ensure 30 fps Frame Rate
    by Celios
    5 Replies
    Last post by E.Jordan
  • Multithreading and DirectX
    by AndrejJst
    4 Replies
    Last post by Alaney
  • solution clean not deleting .exe file
    by Katryn
    3 Replies
    Last post by Shawn Hargreaves - MSFT
  • Setting RenderState's inside a shader - possible?
    by GroZZleR
    2 Replies
    Last post by GroZZleR
  • How can I reveal the mouse pointer in my XNA application?
    by Jim Blackler
    2 Replies
    Last post by Jim Blackler
  • Relation between Graphics and GraphicsAdapter/Device
    by user32
    4 Replies
    Last post by user32
  • GameComponents controlling GameComponents
    by DevanDanger
    7 Replies
    Last post by DevanDanger
  • Unified Input
    by JDPeckham
    14 Replies
    Last post by Alcedes78
  • XNA 360 Payment Methods
    by Justin.V
    7 Replies
    Last post by kingdona
  • About racing game starter kit install
    by Hamk
    3 Replies
    Last post by Jim Perry
  • Microsoft.Xna.Framework.Graphics.GraphicsDevice does not contain a definition for 'BeginScene' ?!?
    by Bloom326984
    5 Replies
    Last post by Bill Reiss
  • How to use View and Projection matrix?
    by Marcos Dell Antonio de Souza
    14 Replies
    Last post by Punkoff
  • Weapons
    by Dee-roc
    4 Replies
    Last post by C-Ski