• Topics
    Replies
    Last post
  • Texture creation fails on XBox 360
    by Cygon4
    14 Replies
    Last post by Kyle0654
  • How do you modify/control resolution, refresh rate, present interval etc?
    by ImagineNation
    2 Replies
    Last post by ImagineNation
  • Got a Feature Suggestion for the Next Version of the XNA Framework?
    by Michael Klucher - MSFT
    14 Replies
    Last post by codymanix
  • problem with DirectX
    by Alca7raz
    1 Replies
    Last post by E.Jordan
  • problem rotating my triangle ,
    by Anddos
    1 Replies
    Last post by Asesh
  • Resize window issue
    by Stanley1271
    4 Replies
    Last post by Stanley1271
  • Reflection (R2T)
    by ShAdeVampirE
    1 Replies
    Last post by Shawn Hargreaves - MSFT
  • XNA methods
    by MagicToy
    4 Replies
    Last post by MagicToy
  • Using standard gamepad on PC ?
    by Gadfly
    5 Replies
    Last post by Jim Perry
  • HLSL smoke effect ??
    by brian_tsim
    1 Replies
    Last post by S.
  • Gravy time from the XNA team! :)
    by waruwaru
    14 Replies
    Last post by Bill Reiss
  • dxdiag under Direct3D 10?
    by JoeBlk
    6 Replies
    Last post by Tellos
  • Dream Build Play - are we allowed a splash screen of our own?
    by Dan Lingman
    3 Replies
    Last post by EgoAnt
  • rotating in degrees
    by rako77
    4 Replies
    Last post by Michael Morton
  • Please post new graphics threads on http://creators.xna.com
    by David Weller - MSFT
    7 Replies
    Last post by John Lieurance
  • how to fill D3DFMT_R32F texture's data
    by arcLee
    5 Replies
    Last post by arcLee
  • What's wrong with my bump-mapping?(Link inside)
    by DarthCoder
    2 Replies
    Last post by DarthCoder
  • Some helpful advice for the 360 dev.
    by Peter D.252325
    2 Replies
    Last post by NekoCake
  • low fps
    by NeTBaPb
    14 Replies
    Last post by Fluxtah
  • best way to do 2d parallax floor sprite
    by Fistandantilus282303
    9 Replies
    Last post by Fistandantilus
  • Framerate Question
    by wakawaka54
    1 Replies
    Last post by Rick Hoskinson - MSFT
  • DBP Warmup Uploading Issue
    by dczraptor
    3 Replies
    Last post by Bill Reiss
  • If DirectPlay is OUT ... what's IN?
    by Volking
    3 Replies
    Last post by Jim Perry
  • persistent backbuffer OR renderTarget (on 360) possible?
    by Hannawell
    14 Replies
    Last post by Hannawell
  • 3d collision detecting with level
    by ThePatrickP
    4 Replies
    Last post by ThePatrickP