• Topics
    Replies
    Last post
  • Problem with DrawUserPrimitive(), MRT's, while using the D3D debug runtime
    by Keith Newton
    4 Replies
    Last post by Keith Newton
  • HLSL's tex2Dlod (Vertex Shader texture fetch) difference between PC and XBOX360?
    by Handkor
    5 Replies
    Last post by Shawn Hargreaves - MSFT
  • Case of the Mysterious Opacity
    by Patrick_M
    2 Replies
    Last post by Patrick_M
  • Libs and MDX
    by Gho5tFac3
    4 Replies
    Last post by Gho5tFac3
  • Is Boo a viable option for Scripting for both PC and XBox360?
    by dorvo
    10 Replies
    Last post by Shawn Hargreaves - MSFT
  • Assemblies Not Referenced
    by e. ogas
    7 Replies
    Last post by e. ogas
  • Problem With My Tile Engine...Specifically Looped Drawing [LOTS OF CODE!]
    by Seraphino
    5 Replies
    Last post by Seraphino
  • Application development
    by Andrew Griffiths
    5 Replies
    Last post by Stephen Styrchak - MSFT
  • DBP Contest
    by Michael Hansen
    5 Replies
    Last post by Ultrahead
  • slowing FPS display with timers... how?
    by sugrhigh
    12 Replies
    Last post by sugrhigh
  • Playing video In-Game
    by EdTheDuck
    2 Replies
    Last post by EdTheDuck
  • Duplicating Content Manager Resources
    by Greytone
    3 Replies
    Last post by Shawn Hargreaves - MSFT
  • Alternative to DirectSound8 ?
    by DavidAWinter
    8 Replies
    Last post by The ZMan
  • Drawing 2D primitives?
    by flypp3r
    4 Replies
    Last post by Jim Perry
  • Please start new threads on http://creators.xna.com
    by David Weller - MSFT
    9 Replies
    Last post by denna69
  • Alternative to DirectSound8 ?
    by DavidAWinter
    8 Replies
    Last post by The ZMan
  • Differences in 3D model loading routines?
    by jeffmorris
    5 Replies
    Last post by jeffmorris
  • Recommendations for physics
    by Ty Newton
    9 Replies
    Last post by Ty Newton
  • Device inside a content processor?
    by noNchaoTic
    11 Replies
    Last post by noNchaoTic
  • Problems with DirectX 9 book - first code sample
    by Melt16
    3 Replies
    Last post by Ultracoder2005
  • DirectShow & XNA
    by Gluber2006
    11 Replies
    Last post by Laurent
  • Motivation!
    by Ska Software
    7 Replies
    Last post by cronholio
  • Graphics Adapter - Multiple monitor support
    by psychogeek
    3 Replies
    Last post by psychogeek
  • Screen shots on the Xbox 360
    by Martin Johannesson
    14 Replies
    Last post by waruwaru
  • 3d multiple model help
    by pchan3
    8 Replies
    Last post by pchan3