• Topics
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  • Ortho-picking
    by MeierLink
    3 Replies
    Last post by Canuck1
  • Help What do I need to download so I can connect to my 360 for XNA?
    by Deuce BOI
    14 Replies
    Last post by Stephen Styrchak - MSFT
  • Moving raw data through the content pipeline...
    by nop
    4 Replies
    Last post by nop
  • Using textures with a custom pixelshader SpriteBatch
    by Malmer
    3 Replies
    Last post by pyr0kar
  • How to Add object to Array?
    by AlfonsAberg
    2 Replies
    Last post by AlfonsAberg
  • Creating a GUI builder in visual studio
    by Jonathon Stevens
    8 Replies
    Last post by Kyle_W
  • XNA deploy in Vista
    by Christian Liensberger - MSP
    3 Replies
    Last post by Adam Miles
  • Rotation help
    by peekb
    14 Replies
    Last post by peekb
  • Gravy time from the XNA team! :)
    by waruwaru
    14 Replies
    Last post by Bill Reiss
  • Threaded code shows no speedup on XBox 360: More to it than Threading namespace?
    by Larry OBrien
    7 Replies
    Last post by Larry OBrien
  • Putting a Window on top of a DirectX fullscreen window?
    by Mathieson
    6 Replies
    Last post by The ZMan
  • Texture format (Surface format) incomprehension...
    by da Vinci
    5 Replies
    Last post by da Vinci
  • Build speed with many projects
    by Ben Vanik
    12 Replies
    Last post by Nick Tuckett
  • The Unofficial "Hooray I'm Done With my DBP Game" Thread
    by Bill Reiss
    14 Replies
    Last post by Handkor
  • DirectX8 and Vista Compatibility
    by HighTower
    14 Replies
    Last post by David Weller - MSFT
  • 2D World Using 3D Constructs ?
    by Jeff Weber
    4 Replies
    Last post by manders
  • Model Exporting From Maya (.fbx)
    by ngilbert
    10 Replies
    Last post by neiltrodden
  • Error Loading Pipeline assembly DirectInputSupport.dll!!
    by hanagomi
    3 Replies
    Last post by Stefan Nilsson
  • 3D Model Transparency
    by Jubber
    2 Replies
    Last post by Jubber
  • Unified Input
    by JDPeckham
    14 Replies
    Last post by Alcedes78
  • XNA and isometric
    by GMS0012
    8 Replies
    Last post by MrJimmo
  • Scaling a mesh or primitives object
    by BJohansson
    4 Replies
    Last post by BJohansson
  • MICROSOFT SOFTWARE LICENSE TERMS
    by Michael Hansen
    4 Replies
    Last post by Michael Hansen
  • Rotation help
    by peekb
    14 Replies
    Last post by peekb
  • The Last Hero for Dream.build.play
    by Michael Hansen
    1 Replies
    Last post by Michael Hansen