• Topics
    Replies
    Last post
  • IDrawable interface and a position
    by Robin Theilade
    10 Replies
    Last post by S.
  • Question about changing default target drawing layer
    by Imanol
    8 Replies
    Last post by areia
  • XNA Asteroids game in the Channel 9 XNA launch video
    by Jim Perry
    14 Replies
    Last post by Jim Perry
  • Putting a hole in a sprite
    by Ceej100
    11 Replies
    Last post by DSent
  • (search) 3d prog to create/edit *.x files directly
    by gonzo883
    10 Replies
    Last post by BASmith
  • Garbage Collecting
    by T2TD
    4 Replies
    Last post by Dan Lingman
  • How can i use XNA for Dual Monitor
    by MARTHY
    3 Replies
    Last post by MARTHY
  • Altering the Origin when using Xna
    by bballmitch
    4 Replies
    Last post by Joel Martinez
  • Viz rebuilding unnecessarily?
    by Flecko1
    9 Replies
    Last post by waruwaru
  • Iterating through a GameComponents list?
    by XenoByteZero
    4 Replies
    Last post by Darkside
  • 2D - Draw points on screen
    by psychogeek
    9 Replies
    Last post by Jim Perry
  • Managed DirectX10 on XP64
    by Pontius
    11 Replies
    Last post by Pontius
  • 3D Particles?
    by AlfonsAberg
    3 Replies
    Last post by Shawn Hargreaves - MSFT
  • Could C# be the future of gaming?
    by QuantumMischief
    14 Replies
    Last post by DEBRO
  • Moving the view in 2D games
    by Arkcann
    8 Replies
    Last post by Jeff Weber
  • Delete a picture file after Bitmap.FromFile call.
    by BerW
    5 Replies
    Last post by bcristian
  • Drawing Animated Sprites to the Screen
    by XImplosionX
    2 Replies
    Last post by XImplosionX
  • Cant Light Mesh...Help..
    by GiovanniFreda
    3 Replies
    Last post by Pieter Germishuys
  • Screen shots on the Xbox 360
    by Martin Johannesson
    14 Replies
    Last post by waruwaru
  • Render Target returns NaN on 360, not on PC
    by Darkphibre
    1 Replies
    Last post by Shawn Hargreaves - MSFT
  • "Kitchen Sink War" Download !!!
    by ECHS BACHS
    8 Replies
    Last post by dczraptor
  • Re-focusing XNA game window
    by SouLDragooN
    9 Replies
    Last post by Kyle_W
  • How do i do rigid,soft physics and particle stuff in XNA?
    by reallySCarey
    3 Replies
    Last post by Michael Hansen
  • Runtime footprint on 360
    by AndyL
    2 Replies
    Last post by AndyL
  • Custom Processors and Asset Duplication
    by Montana Jones
    8 Replies
    Last post by Montana Jones