• Topics
    Replies
    Last post
  • Stuttering in D3D application
    by magwo001
    14 Replies
    Last post by JeremyAtGosub
  • Creating objects 'by name' read from level data
    by LamptonWorm
    4 Replies
    Last post by Shawn Hargreaves - MSFT
  • Bullet Hell Tactics - Shoot'em'up game created with XNA (video and screensots)
    by Kobingo
    13 Replies
    Last post by Gunston
  • Will we be able to shared compiled versions of XNA apps?
    by nick5454
    11 Replies
    Last post by mattjb
  • Model animation
    by cracklestudios
    13 Replies
    Last post by Shawn Hargreaves - MSFT
  • XNA in Internet Explorer?
    by John Lieurance
    14 Replies
    Last post by Jim Perry
  • Has anyone thought of making XNA screen savers?
    by Ecrofirt
    12 Replies
    Last post by Ecrofirt
  • GameComponentCollection instances
    by Daniel Tang
    2 Replies
    Last post by Daniel Tang
  • C# modulus operator % sucks?
    by BeguiledFoil
    12 Replies
    Last post by XPM
  • Where is the free artwork that was promised for XNA?
    by sofakng
    9 Replies
    Last post by e. ogas
  • Getting typed text into xna aka getting WM_CHAR in xna?
    by JDPeckham
    6 Replies
    Last post by JDPeckham
  • XNA Quake BSP class code
    by PerPixel
    1 Replies
    Last post by Glenn Wilson
  • A small sample 12 different animations set
    by Michael Hansen
    2 Replies
    Last post by ringhino
  • 360: better to Dispose() or let garbage collector clean up?
    by easlern
    4 Replies
    Last post by mpswaim
  • Best way to extract vertex/index data from Model loaded via Content pipeline
    by thedo
    11 Replies
    Last post by Fenghus
  • Could C# be the future of gaming?
    by QuantumMischief
    14 Replies
    Last post by DEBRO
  • Could this be used to make a Morrowind scale RPG?
    by NytewolfAU2k7
    9 Replies
    Last post by hotseat
  • Rotate an object
    by buster2001
    5 Replies
    Last post by buster2001
  • Vertex color
    by Jorge125
    2 Replies
    Last post by Jorge125
  • Framerate jumps once per second
    by mbuchetics
    14 Replies
    Last post by Xadja
  • Absolutely positioning a basic effect on the screen
    by SuperArmySolder
    2 Replies
    Last post by SuperArmySolder
  • Adding models at runtime
    by BJohansson
    5 Replies
    Last post by BJohansson
  • low resolutions not working (<800x600)
    by 7dust
    7 Replies
    Last post by Richard Kain
  • Source Control for XNA Projects
    by ericc59
    5 Replies
    Last post by Evan Kormos
  • Multiple Models
    by svxtc
    8 Replies
    Last post by svxtc