• Topics
    Replies
    Last post
  • What is the .X file limbs equivalent
    by DanoOKC
    3 Replies
    Last post by DanoOKC
  • Status of XNAExtras?
    by nobodyman
    8 Replies
    Last post by Jim Perry
  • Vertex Animation help
    by cronholio
    11 Replies
    Last post by cronholio
  • DirectDraw Deprication
    by robinjam
    13 Replies
    Last post by redshock
  • md3, 4, 5, quake model importer
    by Jim.Welch
    1 Replies
    Last post by Michael Morton
  • Mesh file with texture?
    by r3n
    3 Replies
    Last post by r3n
  • complete newb to XNA
    by Wannnabe Designer
    3 Replies
    Last post by Darkside
  • Storing the graphical output of an ActiveX object?
    by RavenWorks
    0 Replies
    Last post by RavenWorks
  • XNA in Internet Explorer?
    by John Lieurance
    14 Replies
    Last post by Jim Perry
  • TextureImporter returning a Zero'd texture
    by Pocketmnky
    5 Replies
    Last post by Shawn Hargreaves - MSFT
  • Compiling DX10 example with C99 compatible compiler (Pelles C)
    by WolfgangEngel
    9 Replies
    Last post by WolfgangEngel
  • New XNA Game "Microbe Patrol"
    by manders
    3 Replies
    Last post by XNA Rockstar
  • Shader file loads in MDX but fails to load in XNA
    by Ceres629
    5 Replies
    Last post by Ceres629
  • How to detect version of D3DX installed?
    by Scythen
    12 Replies
    Last post by The ZMan
  • Reset or not reset a IDirect3DDevice9?
    by 3Nu
    7 Replies
    Last post by 3Nu
  • precise collision detection
    by Ahmed Salaheldin
    3 Replies
    Last post by Etienne2005
  • Game Components - help!
    by benson81
    7 Replies
    Last post by benson81
  • map editor world builder tool in xna or useing xna.
    by opticon
    1 Replies
    Last post by Jim Perry
  • Strange DX9 vertex glitch
    by rjShadow
    11 Replies
    Last post by Inaki Ayucar
  • How can I get XNA to draw stuff faceted?
    by Dan Lingman
    3 Replies
    Last post by Dan Lingman
  • Switch and KeyDown
    by Zakkito
    1 Replies
    Last post by Zakkito
  • Error in SpriteBatch.Draw() call with SpriteSortMode enum
    by newcyan
    6 Replies
    Last post by Shawn Hargreaves - MSFT
  • Rectangle collision detection help
    by Coritani
    14 Replies
    Last post by Coritani
  • The Unofficial Xbox 360 dev
    by waruwaru
    3 Replies
    Last post by waruwaru
  • 100% pure software 3D rendering with c#
    by Alan Simes
    5 Replies
    Last post by Nick111