• Topics
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  • Microphone input
    by pschla
    5 Replies
    Last post by Jim Perry
  • Getting the Model width and height
    by pspballer07
    5 Replies
    Last post by pspballer07
  • Farseer on the 360
    by redneon
    4 Replies
    Last post by Jeff Weber
  • A problem with Product.cab
    by Marcelo Chaves Gon&#23
    1 Replies
    Last post by sugrhigh
  • VB6 application using DirectX8 on XP needs to work with same app on Vista
    by s441
    1 Replies
    Last post by The ZMan
  • Default pixel shader?
    by riemerg
    4 Replies
    Last post by Shawn Hargreaves - MSFT
  • Multiple Models
    by svxtc
    8 Replies
    Last post by svxtc
  • Array of ID3DXMesh causes crash on draw with more than 2 elements
    by parrottS
    3 Replies
    Last post by Bad Habit
  • BasicEffect object is clamp-ing textures?
    by createdbyx
    4 Replies
    Last post by Ben Vanik
  • Can a managed DirectX app keep running if a DirectX problem would normally crash an unmanaged game?
    by Matt1024
    2 Replies
    Last post by Matt1024
  • Camera track bend
    by r3n
    8 Replies
    Last post by r3n
  • Creators Club Benefits
    by ajpharrington
    14 Replies
    Last post by waruwaru
  • Set the texture of a RenderTarget2D?
    by mike.cann
    2 Replies
    Last post by mike.cann
  • Vectors
    by Chase Mosher
    7 Replies
    Last post by neogir
  • Game Engine Search
    by Computerrock
    1 Replies
    Last post by The ZMan
  • The thread 0xf900000c has exited with code 0 (0x0)
    by 71M
    3 Replies
    Last post by 71M
  • XNA getting started
    by Gnagy84
    3 Replies
    Last post by Darkside
  • C# Performance
    by IBRAHIM ERSOY
    8 Replies
    Last post by magicalclick
  • Using Pixel Shader 3.0
    by theycallhimtom
    7 Replies
    Last post by Leaf.
  • My XNA Game 'iFACTOR'
    by dagfari
    14 Replies
    Last post by dagfari
  • PIX, DX10 and Render to Texture
    by supagu
    7 Replies
    Last post by winit maneewat
  • Windowed Resolution don't work
    by Juan Carlos Ruiz Pacheco
    8 Replies
    Last post by JuanK_solocodigo
  • Question about changing default target drawing layer
    by Imanol
    8 Replies
    Last post by areia
  • UberFX "All-Inclusive" DirectX Shader
    by OasisGames
    4 Replies
    Last post by bryanedds
  • Rotation help
    by peekb
    14 Replies
    Last post by peekb