• Topics
    Replies
    Last post
  • Drawing Line with shaders...
    by rock.aut
    6 Replies
    Last post by Joel Martinez
  • A Question (Creators Club)
    by YellowShadow
    6 Replies
    Last post by Jake_****
  • Interesting problem
    by Andrius Bolsaitis
    3 Replies
    Last post by qrli
  • Q: How to get a job behind game music ? ?
    by Qu508
    1 Replies
    Last post by The ZMan
  • Coding XBL Achievements into our games
    by Robert Hernandez
    5 Replies
    Last post by Jim Perry
  • Accessing the VertexBuffer of a ModelMesh
    by CJ Clark
    7 Replies
    Last post by 71M
  • XBox 360 controllers for the PC
    by Steve Dunn
    9 Replies
    Last post by waruwaru
  • Where is the exDream Racer game?
    by Christian Liensberger - MSP
    6 Replies
    Last post by Aki pl
  • Custom soundtracks
    by Shaolyen
    3 Replies
    Last post by Shaolyen
  • Why does the entire system explode if you don't create GraphicsDeviceManager in the constructor?
    by GroZZleR
    2 Replies
    Last post by Ska Software
  • Help with attenuation
    by donmohsin
    2 Replies
    Last post by donmohsin
  • Ann: A "Proper" Text Rendering Component
    by Cygon4
    14 Replies
    Last post by Cygon4
  • Trouble exporting textured models from 3ds Max
    by Grotius
    4 Replies
    Last post by BJohansson
  • Farfetched?
    by Xythe
    1 Replies
    Last post by Jack Hoxley
  • post_bloom.fx behaving weirdly
    by RavenWorks
    0 Replies
    Last post by RavenWorks
  • Invisible Skybox
    by Zulbaric
    14 Replies
    Last post by Zulbaric
  • Rocket Commander XNA Game
    by abi
    8 Replies
    Last post by Thunder2002
  • Why is In Order Execution so Popular?
    by bagjuice
    3 Replies
    Last post by Ravyne
  • not a valid win32 application
    by fillycream
    3 Replies
    Last post by r34
  • JIT register allocation and bounds checking
    by AndyL
    14 Replies
    Last post by AndyL
  • How to use View and Projection matrix?
    by Marcos Dell Antonio de Souza
    14 Replies
    Last post by Punkoff
  • persistent backbuffer OR renderTarget (on 360) possible?
    by Hannawell
    14 Replies
    Last post by Hannawell
  • How to use View and Projection matrix?
    by Marcos Dell Antonio de Souza
    14 Replies
    Last post by Punkoff
  • game state pausing when game looses focus
    by Jonathon Stevens
    3 Replies
    Last post by Jonathon Stevens
  • Status of XNAExtras?
    by nobodyman
    8 Replies
    Last post by Jim Perry