• Topics
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  • Local 2d rotation to 3d world rotation?
    by netshade
    3 Replies
    Last post by Kyle_W
  • XNA content pipeline importer questions
    by pic
    4 Replies
    Last post by Pocketmnky
  • Using Loaded Model With Custom Effect
    by Nick Gravelyn
    7 Replies
    Last post by Nick Gravelyn
  • Ann: A "Proper" Text Rendering Component
    by Cygon4
    14 Replies
    Last post by Cygon4
  • How do I make a certain ModelMesh invisible at runtime?
    by Pocketmnky
    2 Replies
    Last post by R. Egas
  • By the numbers - why so big?
    by r2d2-proton
    14 Replies
    Last post by Lima Beans
  • The Unofficial "Hooray I'm Done With my DBP Game" Thread
    by Bill Reiss
    14 Replies
    Last post by Handkor
  • Dream Build Play Contest Question - Using languages other than C#
    by soulmate75
    14 Replies
    Last post by r2d2-proton
  • skid marks
    by Martin Schmidt
    3 Replies
    Last post by Leaf.
  • Unable to render mesh
    by VincentITA
    13 Replies
    Last post by BLANC Guillaume
  • Help What do I need to download so I can connect to my 360 for XNA?
    by Deuce BOI
    14 Replies
    Last post by Stephen Styrchak - MSFT
  • A struct / types what ever you call em in C#!
    by Soapo
    4 Replies
    Last post by Jim Perry
  • Terrain?
    by svxtc
    7 Replies
    Last post by Fluxtah
  • xact xna 3d audio?
    by AerosolBeard
    5 Replies
    Last post by AerosolBeard
  • XNA's use of Collections
    by Aaron Leiby
    14 Replies
    Last post by Aaron Leiby
  • Post-Processing Shaders and Layers?
    by AlfonsAberg
    5 Replies
    Last post by Jeff Weber
  • How can I reveal the mouse pointer in my XNA application?
    by Jim Blackler
    2 Replies
    Last post by Jim Blackler
  • DemoShield (autorun) on Vista
    by Jandor
    7 Replies
    Last post by Jandor
  • Collaborative Dream Build Play Entry
    by Greytone
    1 Replies
    Last post by George Clingerman
  • XAP File Layout ... Dates
    by Joel Martinez
    2 Replies
    Last post by Joel Martinez
  • 2D Pixel Perfect Collision
    by Spyrrho
    10 Replies
    Last post by parlance
  • Game deployment on Windows XP?
    by pjohnsen
    3 Replies
    Last post by Jim Perry
  • Using Bitmap/JPG textures with a Z-buffer
    by r3n
    2 Replies
    Last post by Jack Hoxley
  • "BackSpace War" Download !
    by ECHS BACHS
    2 Replies
    Last post by ECHS BACHS
  • D3D Mobile Sample problems
    by alcabo
    1 Replies
    Last post by The ZMan