• Topics
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  • Reading vertex data from assets
    by Eric van Feggelen
    7 Replies
    Last post by Shawn Hargreaves - MSFT
  • Problem with MSDN 2D animate sprite example?
    by TehOne
    4 Replies
    Last post by NinjaCoder
  • how to delete the threats?
    by lifeamit
    10 Replies
    Last post by Shawn Hargreaves - MSFT
  • Case of the Mysterious Opacity
    by Patrick_M
    2 Replies
    Last post by Patrick_M
  • Oriented bounding boxes
    by DevboyX
    8 Replies
    Last post by habier
  • Mesh size?
    by r3n
    1 Replies
    Last post by The ZMan
  • Shader problem
    by
    11 Replies
    Last post by NickMcCrea
  • Problem with MSDN 2D animate sprite example?
    by TehOne
    4 Replies
    Last post by NinjaCoder
  • XACT audio sounds cutting out
    by PostMeridian
    10 Replies
    Last post by Shawn Hargreaves - MSFT
  • Compiling DX10 example with C99 compatible compiler (Pelles C)
    by WolfgangEngel
    9 Replies
    Last post by WolfgangEngel
  • Import from Flash(*.swf) to 3D scene
    by ivanik
    2 Replies
    Last post by pepin_alias
  • im new to the forums and xna
    by tsunami 3000
    1 Replies
    Last post by Jim Perry
  • UI Development with XNA?
    by DFX1212
    8 Replies
    Last post by Gerix
  • Express edition in a machine that already has vs 2005
    by msn2222
    2 Replies
    Last post by Neurothustra
  • Drawing a line?
    by denna69
    3 Replies
    Last post by waheyluggage
  • best way to do 2d parallax floor sprite
    by Fistandantilus282303
    9 Replies
    Last post by Fistandantilus
  • Playback of a sound in a mode of a cycle...
    by wwwxwww
    3 Replies
    Last post by Joel Martinez
  • Is there a program that lets me view .fx files other than rendermonkey or FX Composer?
    by Link9228
    6 Replies
    Last post by Leaf.
  • Vertex Shader, Vertex Textures, & tex2Dlod
    by Tryz
    5 Replies
    Last post by Shawn Hargreaves - MSFT
  • Why does my displayed mesh dim when rotating on an LCD TV?
    by ImagineNation
    10 Replies
    Last post by ImagineNation
  • DirectX8 and Vista Compatibility
    by HighTower
    14 Replies
    Last post by David Weller - MSFT
  • 2D Doom/Wolfenstein 3D Ray Casting, how can it be done in C#?
    by EmOneGarand
    8 Replies
    Last post by ProfEclipse
  • Build for Xbox 360 and Windows in one project
    by Leaf.
    14 Replies
    Last post by AndyL
  • Gravy time from the XNA team! :)
    by waruwaru
    14 Replies
    Last post by Bill Reiss
  • VertexBuffer.SetData
    by Mark Flamer
    2 Replies
    Last post by Mark Flamer