• Topics
    Replies
    Last post
  • Forcing GraphicsDevice creation before Game.Run
    by gharen1234
    13 Replies
    Last post by Michael Hansen
  • Building XACT project has failed error when building Spacewar
    by BAZOOKAMEGATRON
    10 Replies
    Last post by David Weller - MSFT
  • Warm Up Contest Is Up
    by Daniel Gary
    14 Replies
    Last post by XNA Rockstar
  • Blurry trail on sprite movement
    by Ton vd Pol
    8 Replies
    Last post by Ton vd Pol
  • loading textures "in game"
    by Steffanp
    6 Replies
    Last post by Joel Martinez
  • GSE and XACT Tool
    by WilderLand
    1 Replies
    Last post by ProfEclipse
  • XNA Toolset
    by TruePsion
    4 Replies
    Last post by TruePsion
  • Drawing a line?
    by denna69
    3 Replies
    Last post by waheyluggage
  • No typedef and no Include. . .
    by r2d2-proton
    10 Replies
    Last post by r2d2-proton
  • Recommendations for physics
    by Ty Newton
    9 Replies
    Last post by Ty Newton
  • Need Help With Xbox 360 XNA
    by troy2000
    2 Replies
    Last post by troy2000
  • Q on Terrains
    by DaGlow
    9 Replies
    Last post by Fluxtah
  • game state pausing when game looses focus
    by Jonathon Stevens
    3 Replies
    Last post by Jonathon Stevens
  • Overlaying, like FRAPS/XFire
    by Insolence
    6 Replies
    Last post by Jim Perry
  • XNA and isometric
    by GMS0012
    8 Replies
    Last post by MrJimmo
  • Polymorphism C# question - InvalidCastException?
    by BeguiledFoil
    3 Replies
    Last post by Kyle_W
  • fatal error C1083: Cannot open include file: '[...]\Microsoft DirectX SDK (February 2007)\Include /FU [...]\Quake':
    by jarek102
    2 Replies
    Last post by The ZMan
  • Game textures are being overwritten
    by A1Programmer
    4 Replies
    Last post by manders
  • Cube map not looking right...
    by TCSC
    3 Replies
    Last post by TCSC
  • Directx8 projection matrix
    by spiffycrony
    0 Replies
    Last post by spiffycrony
  • Rectangle collision detection help
    by Coritani
    14 Replies
    Last post by Coritani
  • persistent backbuffer OR renderTarget (on 360) possible?
    by Hannawell
    14 Replies
    Last post by Hannawell
  • How do i turn off anti-aliasing?
    by dommafia
    6 Replies
    Last post by Kobingo
  • loading large image using DirectX
    by epsilon_ro
    4 Replies
    Last post by epsilon_ro
  • XNA express + viusal studio 2005 full?
    by Jaapio
    3 Replies
    Last post by Jim Perry