Deuce BOI

What do I need to download so I can connect to my 360 for XNA Do I need to download windows media connect

Re: XNA Game Studio Express Help What do I need to download so I can connect to my 360 for XNA?

Jim Perry

No, you don't need Windows Media Connect. Check out this page.




Re: XNA Game Studio Express Help What do I need to download so I can connect to my 360 for XNA?

Deuce BOI

I dont know why its not connecting to my computer



Re: XNA Game Studio Express Help What do I need to download so I can connect to my 360 for XNA?

magicmastermind

You need to go to your 360, go on XBLMarketplace, go to Games, New Downloads, and find XNA Creators Club. There you'll find both the Download you need (8MB) and the Memberships, prices vary depending on where you live.



Re: XNA Game Studio Express Help What do I need to download so I can connect to my 360 for XNA?

Mark Coffman

I would also recommend having your 360 and your development box on wired connections, not wireless. I haven't tried to see if wireless is detected and blocked, but I suggest a wired setup.






Re: XNA Game Studio Express Help What do I need to download so I can connect to my 360 for XNA?

Stephen Styrchak - MSFT

Please provide more specific information about the problem.

  1. After following the instructions, what error are you getting
  2. Have you verified that your console and computer are on the same subnet
  3. Have you verified that your firewall has unblocked xnatrans.exe (or at least the ports specified in the documentation)
  4. Have you generated a connection key and entered it on your computer (Are you really, really, really certain you did not make any mistakes doing this If not, try it again. Some characters are very hard to distinguish on standard-definition TVs, and be sure to accept the new key on the Xbox 360 after you copy it down.)
  5. Did you put the XNA Game Launcher into "connect to computer" mode
  6. What error message do you get in the C# Express IDE when you try to deploy
  7. If you are connected via wireless, have you tried using a wired ethernet connection instead

The most common problem is entering the 25-character connection key incorrectly. If you get it wrong, the console will completely ignore your attempt to connect to it. Firewalls are probably the next most likely problem, and different subnets the last (won't be common for home networks). However, check the firewall and subnet first, since they are easiest to verify.

--Stephen





Re: XNA Game Studio Express Help What do I need to download so I can connect to my 360 for XNA?

Jim Perry

magicmastermind wrote:
You need to go to your 360, go on XBLMarketplace, go to Games, New Downloads, and find XNA Creators Club. There you'll find both the Download you need (8MB) and the Memberships, prices vary depending on where you live.

Umm, did you see the page I linked to






Re: XNA Game Studio Express Help What do I need to download so I can connect to my 360 for XNA?

Deuce BOI

Im really really sure that i did not make any mistakes putting in the connection key. Yes my computer and console are on the same subnet.Yes my firewall unblocked the ports specified in the documentation. Yes I put the XNA game launcher into connect to computer mode. No I have not tried a wired connection but im going to.I got a error message that said deploy failed, The conection timed out before reaching the host, Make sure the host is connected on your local subnet waiting for a connection



Re: XNA Game Studio Express Help What do I need to download so I can connect to my 360 for XNA?

Deuce BOI

I just tried a wired connection and still it wouldn't connect.



Re: XNA Game Studio Express Help What do I need to download so I can connect to my 360 for XNA?

Stephen Styrchak - MSFT

One final thing to note is that each time you generate a new connection key, you must accept it. To do this, you need to select "Accept New Key" and press A.

The default selection is "Cancel", so if you just press A when you are done copying the key, that key will be discarded. Likewise, if you highlight "Accept New Key" and press B, you will cancel and discard the new key.

Someone else reported they'd done this several times and not noticed. Is there any chance you missed this step

--Stephen





Re: XNA Game Studio Express Help What do I need to download so I can connect to my 360 for XNA?

Deuce BOI

No I did not missed this step.



Re: XNA Game Studio Express Help What do I need to download so I can connect to my 360 for XNA?

Gunston

Guys

I have exactly the same problem. Just downloaded and installed Windows Media Connect (I'm running Windows XP SP2) and that worked fine and streaming from PC to Xbox 360 works fine. I guess that nails the subnet issue.

I'm using Windows firewall and everything looks OK. I've regenerated, accepted and reconfigured the key *many* times, making sure I don't have any 1's or 0's in the generated key to avoid confusion. I understand this is a one-time key so I'm not reusing an old key.

Is there a way to increase the timeout period as I guess this could actually be the problem...

The error I see is as follows:

The connection timed out before reaching host Gunston. Make sure that Gunston is connected on your local subnet and waiting for a connection.

Any more suggestions greatly appreciated.

Cheers.






Re: XNA Game Studio Express Help What do I need to download so I can connect to my 360 for XNA?

Gunston

Guys

Update: I've tried everything I can think of, including:

* disabling Windows Firewall

* installing C# Express Service Pack 1

* turning everything off and back on again (router, laptop, Xbox 360)

* regenerating, reapplying the Xbox 360 connection key several more times

* generating a firewall log to see what's going on when I try to connect

* blocking XnaTrans.exe in the firewall so I could see at least this was trying to do something (it was)

From the firewall log file, I can see the my laptop is opening and closing a number of TCP connections, starting at port 1935 before giving up around 2067. The destination port is 49153 - the destination IP address is my router. Attempts are made for ~ 30 seconds.

Again, I can stream media from my laptop using Windows Media Connect so subnet is not an issue. I'm using Windows XP SP2.

One of the MSDN help pages mentions opening up some UDP and TCP ports on the firewall. I tried this but the configuration options in Windows Firewall don't quite match what is required. Specifically, the article mentions opening up ports for inbound/outbound communication. This option isn't available in Windows Firewall when adding ports. Did anyone else have to manually open up ports to get GSE to talk to their Xbox 360

Any more suggestions appreciated... I've burned a lot of time on this.

Cheers and all the best for the New Year.






Re: XNA Game Studio Express Help What do I need to download so I can connect to my 360 for XNA?

Matt Swift

I've got exactly the same issue after purchasing XNA tonight.

Media Connection to the PC is fine, and I've tried a bunch of generated keys. I can't figure this out.




Re: XNA Game Studio Express Help What do I need to download so I can connect to my 360 for XNA?

Stephen Styrchak - MSFT

If you are using a wireless adapter to connect either your Xbox 360 or your PC, I suggest trying a wired ethernet connection instead.

Please read this thread for more details (click). Gunston eventually got something to work for him, but never got it going over wireless.

Coincidentally, someone on my team ran into similar trouble today with a network adapter that seemed to be malfunctioning (wired connection). It could locate the Xbox 360 and receive UDP responses, but could not establish a TCP connection. After switching to another adapter (he had three on that machine), it worked fine.

Also, if you have a multi-homed system (more than one network adapter), try disabling the one(s) not on your Xbox 360's subnet.

--Stephen