Shaolyen

I've only had XNA Game Studio Express since yesterday, but I've been having a lot of fun with it. I've started working on a game which is coming along nicely, but one thing irks me - I can't figure out how to have music playing that stops when a user chooses a custom soundtrack instead. At the moment, when a user chooses their own track is starts playing fine, but the game soundtrack continues to play in the background. I'm sure I've missed something simple, but I can't for the life of me figure it out.

Any hints would be much appreciated.


Re: XNA Game Studio Express Custom soundtracks

Eli Tayrien - MSFT

You can specify the category on a Sound in the properties dialog in the Microsoft Cross-Platform Audio Creation Tool. Categories are useful for changing volume on types of sounds (i.e. footsteps, etc.), and there are two default categories - Default and Music. Anything you put in Music will be preempted by your personal music played via the Guide on the Xbox 360.




Re: XNA Game Studio Express Custom soundtracks

teh_programerer

I was just about to post a question on this, but now there's no need, thanks, and it's very easy and seemless to integrate :P.





Re: XNA Game Studio Express Custom soundtracks

Shaolyen

Eli Tayrien - MSFT wrote:
You can specify the category on a Sound in the properties dialog in the Microsoft Cross-Platform Audio Creation Tool. Categories are useful for changing volume on types of sounds (i.e. footsteps, etc.), and there are two default categories - Default and Music. Anything you put in Music will be preempted by your personal music played via the Guide on the Xbox 360.


<smacks forehead> I knew is was going to be something simple. Thanks!