Are there any plans to provide XAML support in XNA I realize some things are probably foreign to XNA's current design (like vector support), but even a subset of its functionality would be useful.
Today, many studios use swf's (with proprietary playback engines or GameSWF) for UI and HUDs, but XAML would be perfect for that. I have some itty bitty XAML support in my own MDX engine, but it feels silly to develop a playback mechanism for it when MS has the original source and could integrate it with XNA (saving me lots of time).
My second best hope is for the Anark Gameface playback engine to be integrated with XNA, that'll be good enough, but I don't think it'll happen very soon...