PerPixel

New release of my Quake port to XNA.

This one as a lot of new features like player walk, weapons (axe and rl), teleports and items.
I still don't have help on this so things move slow.

http://perpixel.dyndns.org/~guillaume/xna_quake_release_0.02.zip

Enjoy!


Re: XNA Game Studio Express XNA Quake bin release 2

Bapa

It just launches an exception when I try to run the .exe

Perhaps you're missing a few files, or redistributables

And frankly, I'm not too interested in Quake XNA if we don't have access to the source code. I mean, I come here to learn, and usually through example. I'm not interested in merely playing a game :\


And jah congrats on porting Quake over to XNA :)





Re: XNA Game Studio Express XNA Quake bin release 2

waruwaru

You will learn tons more if you port it yourself. ;)




Re: XNA Game Studio Express XNA Quake bin release 2

PerPixel

Its crashing because you didn't copy the original Quake data file to your XNA Quake folder. Its not possible for me to ship this with this data included so if you don't have those file just grab the demo from id software FTP. Please read the README.TXT included with the release.

I did release the bsp loading source code on my blog at http://perpixel.spaces.live.com/
and I plan to release everything when the game is complete.