does anybody know how the developers from battlefield 2 : modern combat did the cloud of dust effects did you know what i mean
does anybody know how the developers from battlefield 2 : modern combat did the cloud of dust effects did you know what i mean
no, i don't think so. i didn't mean the clouds behind a driving car. i mean clouds looking like fog, which is moving very slowly... i have no screenshot so i'm not able to show you what i mean
EDIT:
Click here for a screenshot <-- On that page the third picture in the first line. there is some clouds like these what i'm looking for.
A truely volumetric effect would be overkill for something like smoke behind a car (or fire, for that matter). I remember volumetric fire from Quake II - It looked like a horrible solid explosion. I used to throw grenades just to watch the explosion geometry animate.
it could be a billboard with sprite animation hmm... yes that is possible. i don't know what imposters are, so i will google for it.. thanks a lot guys!
@Joel:
i don't mean smoke granates.
hello what you need is this
keep on reading
http://www.markmark.net/clouds/
my game engine use simelar consepts