I have been wanting to develop a game for a while now, and I am finally getting all my technologies together. Basically, I want to create a simple RTS that models that of starcraft because I am a major fan of that game.
The problem is, I can not seem to decide if XNA will be able to do what I want it to do, or will I have to move to DX9c.
I want to have multiplayer support as 1 of my big things, since the best thing about Starcraft is it's multiplayer, and I see that XNA does not have support for that sort of thing and certainly not an easy way to implement it.
If you have any suggestions I would appreciate them, thanks.
PS: My C++ skills are absolutely terrible, so I would probably have to learn C++ to use DX9c unless you can use it with C#.