Hi there -
this is probably a very simple problem but I've not stumbled over the answer yet. My Art Monkey has just sent me a model with an animated gif file attached. XNA complains about this texture so presumably gifs are not yet supported. Is there a way round this For instance a simple way to apply a texture to a model, or change the UV coordinates a model is using, so I could have a big bitmap with the necessary graphics on it and just change the UV Or even some way to load a bitmap into another structure, perhaps a Texture3D, which I've just noticed, and apply it to a model.
Apologies if this is painfully simple or has been covered elsewhere.
Cheers
Robin.