Ri_Kamen

Well I was going through the first XNA tutorial and then got to the part right before you make the model rotate and I compiled the program and got a nasty little surprise! there was this error in the

Could not find a Direct3D device that has a Direct3D9-level driver and supports pixel shader 1.1 or greater.

I'm not sure what it is and how to fix it... so yeah and yes I tried searching for the problem but I couldn't find anything about it. And I wasn't sure how to look up my Graphics card to see if it's compatible but yeah my computer is pretty new! So it should be good right

With many plz and thank-you's,
-Ri_Kamen



Re: XNA Game Studio Express Thanx

dczraptor

Here's a wikipedia article on supported graphics cards, you need pixel shader 1.1+. If you want to know what graphics card you have, right click your desktop, hit properties, then go into the settings tab, and it should read something like: [Monitor] on [GraphicsCard]

http://en.wikipedia.org/wiki/List_of_computer_games_that_require_Pixel_Shader#Graphic_chipsets_with_pixel_shader_support






Re: XNA Game Studio Express Thanx

Ri_Kamen

my Graphics card doesn't support it fully so yeah... looks like that's the end of my XNA Game Studio days! And I was getting the hang of it too! ah maybe I can check some of the other computers to see if they support it.

But yeah thanks for your time
-Ri_Kamen





Re: XNA Game Studio Express Thanx

dczraptor

You can still use the reference rasterizer, but i'll run magnitudes slower. I'd suggest aquiring a new graphics card.