daCrazyNinja

I've just created a new Xbox360 project with a huge sprite with the dimensions that match the whole screen (1920x1080).

My problem is that, at runtime on the Xbox, I do not see the top-left corner of the sprite before coordinates 50,25. Plus, the sprite does not even fit on the screen, it goes outside the screen on the x and y-axis for about 100 pixels. If I don't explicitly set the screen width/height, these values are even larger.

Variables graphics.GraphicsDevice.DisplayMode.Width and Height do hold 1920x1080 so I must run under the correct resolution.

Any thoughts

thanks.


Re: XNA Game Studio Express Xbox resolution


Re: XNA Game Studio Express Xbox resolution

daCrazyNinja

thanks for the reply! I will design accordingly.