Neverwhere

I'm getting an unusual problem whenever I encounter a ContentLoadException. If I encounter this exception I am unable to build any of my Game Library projects until I have closed and reopened GSE. I can still build my Window's Games, however. I don't know if this is due to something I am doing, or if others are having this problem as well. This really isn't that big of a deal, except that with my game solution steadily growing in size reopening GSE is taking longer and longer every time. Am I the only one who encounters this problem, or has someone else encountered this


Re: XNA Game Studio Express ContentLoadException and Game Library project types

Shawn Hargreaves - MSFT

Sounds like you've run into this problem:

1.2.1. Memory Corruption in Visual C# Express after an Exception

If an exception is thrown in your code and Visual C# Express displays the exception assistant window, Visual C# Express memory may be corrupted. To avoid this issue, we recommend that you disable the exception assistant in the Tools | Options | Debugging dialog.

This issue is corrected by Visual Studio 2005 Service Pack 1. We recommend that you install this service pack.


(from http://msdn2.microsoft.com/en-us/xna/aa937796.aspx)







Re: XNA Game Studio Express ContentLoadException and Game Library project types

Neverwhere

Thanks!