Pavor

Hello.

Does new DirectX 10 include only Direct3D 10 and the rest components from DirectX 9

E.g.:

DX10=D3D10+DirectInput+DirectSound+...

or

DX10=D3D10+XInput+DirectSound+...

Please explain



Re: Direct3D 10 What components really make up DX 10 ?

Rim van Wersch

As there is no official DX10 (only D3D10 as you already mentioned), I guess you can just use all of the other DX9 components including XInput and DirectInput as you see fit. XInput is a hell of a lot easier than DirectInput though, so I hope we'll see other gamepads converging to this new standard as well. But DirectInput is just much more flexible and allows for devices wildly dissimilar from a MS gamepad, so I don't think that's gonna be deprecated any time soon.