HenkeB

Hi.
I have just bought the new logitech G25 wheel.
Im download the aug2006 direct SDK for my VS2005.

When I start the C# example FFconst it's not working.
I get the error message "No force feedback device is found".

The C++ sample works fine.

Will this problem in C# be fixed to the next release

Best regards
Henrik



Re: Game Technologies: General C# directinput Forcefeedback error

David Weller - MSFT

No. Managed DirectX is in sustained engineering mode, just like DirectInput. No additional modifications will be made to the APIs.




Re: Game Technologies: General C# directinput Forcefeedback error

HenkeB

Is there any way around this problem in C#
I would really like to use the forcefeedback function in my C# program.

Must I write C++ function calls to handle the force feedback

Best regard
Henrik




Re: Game Technologies: General C# directinput Forcefeedback error

Inaki Ayucar

Hi there,

that problem is due to a bug in the Microsoft DirectInput Samples.

I posted an entry in my blog on how to workaround it. You can check it out here:

http://graphicdna.blogspot.com/2007/01/managed-directinput-samples-bugs.html

Hope it helps.