LokiSD

Does anyone know if there are plans to support VS 2005 at some point There are a number of missing features in VC# Express which I have come to rely on. Most notably, Macros. My productivity is hindered in Express. I would really like to be able to use VS 2005. At the moment, I am using a custom pipeline content generator and the XNA assemblies under VS 2005. Which is a complete hack, but it does work (on Windows). Basically, it means I have to eventually recreate the projects in XGS in order to make them work on the 360.

So does anyone know if there will ever be real support for VS 2005




Re: XNA Game Studio Express Any Plans for Support for VS 2005?

Fluxtah

This question is asked at least once every few days. XNA Game Studio Express is intended to be used with VS2005 Express, however a XNA pro version will be released at some point.

I agree with you, VS2005 has excellent features that would be very useful, the class designer, profiling, better refactoring support to name a few that I miss, however I respect the fact that GSE is aimed at hobbyist developers intended to be used with VS 2005 Express, and its respectful to honour that restriction.





Re: XNA Game Studio Express Any Plans for Support for VS 2005?

LokiSD

Thanks for the information, sorry for the repost. I checked the FAQ before I posted, the question is not in there as far as I can tell. If this question is posted so often, might make a nice addition to the FAQ.

I agree, the team did make the correct decision as far as Express goes. It's most important that bedroom coders can get hold of XNA and start coding as quickly as possible - without having to pay through the teeth for it. I was thinking more about the future when I asked, most of all whether or not to hold my breath - I will continue holding :).

Thanks for the swift reply.






Re: XNA Game Studio Express Any Plans for Support for VS 2005?

Jim Perry

I would imagine Game Studio Pro will be integrated into Visual Studio. but not a lot has been said about it yet.






Re: XNA Game Studio Express Any Plans for Support for VS 2005?

Kyle Burns

Game Studio Express is aimed at the hobbyist game developer. In some cases (I'd bet many) this category includes people who make their living writing code, but only write game code as a hobby or experiment. To require these individuals to purchase XNA Pro, which I'm sure will come with a hefty price tag, seems to me like it would be a penalty for using a purchased version of the Visual Studio product.



Re: XNA Game Studio Express Any Plans for Support for VS 2005?

openarrow

I agree 100% with the decision to support the Express editions, but it would be nice for me (a hobbyist game developer but pro web/win developer) to use XNA GSE with VS2005. If support could be added at some point that would be great because I do miss my refactorings and plug-in support, but the Express editions should be the priority.




Re: XNA Game Studio Express Any Plans for Support for VS 2005?

waruwaru

Any one know what the MS Connect bug-flow process is I noticed that all 500 of the "GSE should work with VS 2005 Pro/Std" requests have been marked as "Duplicate" or "Closed(postponed)". I guess a PM would have to re-open at least one of them so we can track progress There is one with lots of votes on it already. I really hope MS isn't going to ues the tools limitations to drive up the sale of Game Studio Pro version. I much prefer that the differentiation factor be something like "running on Xbox without a launcher", or "professional developer support".




Re: XNA Game Studio Express Any Plans for Support for VS 2005?

Jim Perry

The two products are aimed at different groups of people. I don't know that there's going to be more in the way of non-IDE functionality in the Pro edition for hobbyists. It's mainly for professionals that are registered developers from the way I understand it. Hobbyists would have access to these functions on the 360. The only reason to get it would be if you prefer VS as an IDE instead of the Express Editions. I'm certainly not going to waste money if I don't get something for it besides using a different IDE.




Re: XNA Game Studio Express Any Plans for Support for VS 2005?

Glenn Wilson

 

I agree with Jim... they are two different products.

The XNA Framework is the base development framework, at the moment the Only IDE that is availible is the Game Studio Express System. The GSE has been designed to use the Visual Studio Express (C#) system as it's base and is targeted towards the Hobby Developer..... Not the Proffessional, although some small houses may use the GSE to get the project started. In the future there will be professional solutions that will be targeted at a different client base, but at present there have been no official announcments other then one is in the works.

From the XNA FAQ

Q: What is XNA Game Studio Express
A: XNA Game Studio Express is a new game development solution targeted primarily at students, hobbyists, and independent game developers. XNA Game Studio Express is based on Visual C# Express 2005 and lets developers create games for both Windows and Xbox 360. XNA Game Studio Express contains the following:

  • The XNA Framework, a set of managed code development libraries that make it possible for game developers to be more productive when creating games for Windows and the Xbox 360.
  • The XNA Framework Content Pipeline, a set of tools that allow developers to more easily incorporate 3D content into their games
  • XNA Game Studio Express also contains a full set of documentation, how-tos, and starter kits that demonstrate how best to use the content pipeline and XNA Framework.
  • XNA Game Studio Express runs side-by-side with other versions of Visual Studio without interference
  • XNA Game Studio Express has now been released, and can be found here. It supports both Windows and Xbox 360 game development.

Q: What if I have a 360 Developer Kit C can I use the XNA Framework with a title that I intend to send through certification
A: We plan on releasing XNA Game Studio Professional next year which will support the creation of commercial games on the Xbox 360. Titles created with XNA Game Studio Professional by developers with approved titles will be able to be submitted for certification, unlike games made using XNA Game Studio Express.

Q: Whats the difference between XNA Game Studio Express and XNA Game Studio Professional
A: XNA Game Studio Express and XNA Game Studio Pro are related products targeting non-professional game developers and established professionals respectively. Both products integrate with Microsoft Visual Studio. XNA Game Studio Express is intended for the hobbyist/small development group and therefore designed to help create non-commercial games. XNA Game Studio Professional will include additional functionality needed by professional game developers wishing to create commercial, signed titles.

 

** Please make sure that you read the FAQ or Search the groups before Posting **






Re: XNA Game Studio Express Any Plans for Support for VS 2005?

waruwaru

<rant> I just want clarity. The different editions are targeted at 2 different audiences, fine. It would be nice to have someone official from MS to tell us what feature sets and limitations are planned for each of these 2 groups. Judging by how often the VS2005Pro question comes up, looks like some people are falling through the cracks between 2 target audiences. And for the $100 paid, we only received priviledge to run our apps on our Xbox 360 for 1 year. What else API availability and limitations No one outside of MS knows. It's a bit frustrating.</rant>






Re: XNA Game Studio Express Any Plans for Support for VS 2005?

Jim Perry

They're not saying anything about the Pro version because they just finished the Express version and the Pro is going to be a while. They may not even have the feature set for it down in stone yet (although I would hope they do at this point).

As for the $100, what do you mean "only" You get to run every XNA 360 game that people release. $100 doesn't even buy you two regular 360 games. I'd say that's a bargain. As GSE has only been out a short while you can't expect a ton of games immediately. Ask the Wii and PS3 users how much they'd pay to be able to create games for their console. I feel lucky that MS has done as much as they have already.






Re: XNA Game Studio Express Any Plans for Support for VS 2005?

waruwaru

 Jim Perry wrote:

As for the $100, what do you mean "only" You get to run every XNA 360 game that people release. $100 doesn't even buy you two regular 360 games. I'd say that's a bargain. As GSE has only been out a short while you can't expect a ton of games immediately. Ask the Wii and PS3 users how much they'd pay to be able to create games for their console. I feel lucky that MS has done as much as they have already.

I guess I am just spoiled with home-brew scenes and a bit allergic to the subscription model.    I can still run the programs I wrote for PS2 Linux from years ago (as long as my fat ps2 holds out).  My Yaroze (should) still works.    PS3 has YellowDog Linux, I imagine someone can probably get closer to the metal down the road (as it happened with PS2Linux).  PSP dev only needs software hacks.  DS/GBA dev can be done with a one time hardware investment.  I do think for < $10 a month this is pretty neat.  I guess I have been comparing XGSE on Xbox to XGSE for Windows mentally.  For $100 more, I think the feature set is vague and appear a bit thin right now.  Didn't help when I couldn't do the first few things I tried because the limitations of Express edition.  Anyways, I will be more patient and see what MS has up their sleeves.






Re: XNA Game Studio Express Any Plans for Support for VS 2005?

Michael Klucher - MSFT

About the closed state of some of the bugs that you are seeing. When it's marked as closed with postponed it means we could not accept or take the feature request for Version 1. We have not reactivated all the various bugs yet for our next release. Part of the disconnect is this database is different than the one we use for the team (As we are running on different software) so as we get things they are ported over to our database and that closes the bug on the system side. You should still be able to vote on that bug and add comments.

As for duplicates this is intended, we would like people to find similar requests and vote on them rather than adding the same request twice. Well get to updating the bugs soon but if its marked as postponed weve looked at the bug and ported it over to our system for review. If and when we do something with the bug well update it.

Thanks!






Re: XNA Game Studio Express Any Plans for Support for VS 2005?

waruwaru

Thanks for the info!