MARTHY

Hello there people,

I need some help on how to make a game that extend its display to secondary monitor. I mean create a game using dual monitor. Instead of using 800x600, i will use two 800x600, that means my display is 800x1200.




Re: XNA Framework How can i use XNA for Dual Monitor

The ZMan

(moved to XNA forum)




Re: XNA Framework How can i use XNA for Dual Monitor

Mitch Walker - MSFT

You can control which adapter the GraphicsDevice is created on by either hooking the PreparingDeviceSettings or creating the GraphicsDevice object yourself. The Game object doesn't support creating multiple game windows, so that is something you'd have to do yourself.






Re: XNA Framework How can i use XNA for Dual Monitor

MARTHY

Thank you very much for your response on these, i really appreciate. But the truth is that i really dont know how to create my own GraphicDevice. Can it help me to create an 800 x 1200 display. If you any program code that you can share its really a good help for me.

Thank you once again