fillycream

I am working on a game (directX9.0c august 2006, c++, openal) and it compiles fine and it runs fine from VS 2003.NET. Also it runs fine if I double click on the .exe (most of the time). When it doenst I have to recompile the project again and then the .exe. will start working again.

When it doesnt run i get a " C:/... is not a valid win32 application" error

I also tried to see if I install my game with an installer(Install Creator), if this would fix the problem. But i get the same thing(it runs fine the first few times and then I get the same error as above.


Re: Game Technologies: DirectX 101 not a valid win32 application

MoniDD

Are you running x64 & .NET 2005

If yes - Try this:

1. Solutions Explorer - Properties of the Solution (not the project) - Configuration Properties - Configuration Manager - Solution configuration - New - Pick "x86"

this will create a new sub-directory in your Debug folder where the app will be now compiled.





Re: Game Technologies: DirectX 101 not a valid win32 application

fillycream

No, I am running 32bit in .Net 2003




Re: Game Technologies: DirectX 101 not a valid win32 application

r34

Thanks, that was exactly my problem, even though it wasn't for fillycream.