darknemesis25

uhm, when u get a membership for 4 months on xbox , can u still play games when the membership runs out,, cuz if not, this whole thing is a waste and money.



and..


when ur creating for the 360, can u preview or liek .. play.. ur games on windows b4 sending it over newb question , but i havent tried XNA  yet



Re: XNA Framework membership? important!!

robinjam

This has nothing to do with Visual Basic.

In fact, part 1 of your question has nothing to do with MSDN.






Re: XNA Framework membership? important!!

Jim Perry

 darknemesis25 wrote:
uhm, when u get a membership for 4 months on xbox , can u still play games when the membership runs out,, cuz if not, this whole thing is a waste and money.

The membership allows you to deploy and debug games. Once they're on your 360, you can play them forever AFAIK.

 darknemesis25 wrote:
when ur creating for the 360, can u preview or liek .. play.. ur games on windows b4 sending it over newb question , but i havent tried XNA  yet

Not for a 360 game, you'd have to create a Windows game and link the code from the 360 game.






Re: XNA Framework membership? important!!

Dodger_

The membership allows you to deploy and debug games. Once they're on your 360, you can play them forever AFAIK.
Actually, you cannot do anything with XNA Game Launcher on the 360 when your profile does not have an XNA Creators Club membership. Right after you launch and it starts up, it immediately kicks you out with "One of the currently signed-in profiles does not have an XNA Creators Club membership. To continue, exit XNA Game Launcher, purchase a membership from Xbox Live Marketplace and restart XNA Game Launcher."




Re: XNA Framework membership? important!!

Glenn Wilson

Moving to the XNA Framework Groups