JDHDevelopement

Say if you used the real C# not the C# express would there be more features

than C# express.




Re: XNA Game Studio Express Microsoft C# Not C# express

Jim Perry

The VS IDE has more features than the Express IDE, but you'd lose the GSE specific features. The tradeoff isn't worth it IMO.




Re: XNA Game Studio Express Microsoft C# Not C# express

Glenn Wilson

In relation to GSE and XNA there are no real features that you actually need, you will find that the options missing are generally the wizards and the ability to perform remote database connections.

The only real downfall is the linked source control in the pro versions, it would be nice to have it included in GSE. And there is also the class designer...






Re: XNA Game Studio Express Microsoft C# Not C# express

Jim.Welch

VS Pro also supports plug-ins and add-ons (none are supported in the Express edition).




Re: XNA Game Studio Express Microsoft C# Not C# express

Jim Perry

Glenn Wilson wrote:
The only real downfall is the linked source control in the pro versions, it would be nice to have it included in GSE. And there is also the class designer...

The lack of both of these has not affected me one bit.






Re: XNA Game Studio Express Microsoft C# Not C# express

waruwaru

Not sure if the OP thought "C# Express" was a language.  The "Express" refers to the IDE.  C# language syntax is the same.  However, when you write C# programs for the Xbox 360, you don't have access to all libraries/functions available as you have on Windows.

If you want MS to support using XNA Game Studio with other versions of Visual Studio 2005, please cast your vote here:

https://connect.microsoft.com/feedback/ViewFeedback.aspx FeedbackID=190037&SiteID=226

There are lots of little things missing, there is a reason MS charges $500 for the Pro edition...  For example, I had a long debug session the other day, ended up setting break-points every where.  Found the problem, fix it.  When I restarted my program, I figured I could just delete all break points.  Wrong!  It's not available in the Express edition.  I also miss the extensibility of the Pro version, the power toys..etc.

It's like you spend good money to buy some nice power tools, and your boss tells you to build a house with a swiss army knife.  Yeah, you could do it, but why can't you use tools you already have   If I have to shell out more money to buy the VS2005 Pro/XGS integration, I would be pretty annoyed.






Re: XNA Game Studio Express Microsoft C# Not C# express

Glenn Wilson

Jim Perry wrote:

Glenn Wilson wrote:
The only real downfall is the linked source control in the pro versions, it would be nice to have it included in GSE. And there is also the class designer...

The lack of both of these has not affected me one bit.

I agree... On my workstation at home I have not even loaded up team system.... have to one day but have not needed it.






Re: XNA Game Studio Express Microsoft C# Not C# express

BlogusMaximus

well... if you want to use source control, and who doesn't express lacks that capability.

We were using codeplex to house our project, but we had to pop into VS anytime we wanted to check files in and out, even though we were working in Express.

Kind of a pain. just my .02






Re: XNA Game Studio Express Microsoft C# Not C# express

Ely

There is nothing saying you can't use source control outside of the IDE. I'm not familiar with code plex, but in Visual Source Safe, you can set your project to a directory and check files in and out straight from the VSS app.




Re: XNA Game Studio Express Microsoft C# Not C# express

Neverwhere

Additionally, you could try and use Subversion (http://subversion.tigris.org/) or TortoiseSVN (http://tortoisesvn.tigris.org/). TortoiseSVN is an offshoot of Subversion with more capabilities/features and a much easier to use interface. I am currently using Tortoise for my XNA project, and you don't need to use VS at all to check in/out files. Just another way to get around not being able to directly use Codeplex (I am not sure if they support SVN at all, probably not).




Re: XNA Game Studio Express Microsoft C# Not C# express

Glenn Wilson

I actually use source safe at home, but for www.codeplex.com (A different option to sourceforge) you can use the Team Explorer Client to access your projects. (http://www.codeplex.com/CodePlex/Wiki/View.aspx title=Source%20control%20clients)