Thanks
You can start a new Windows Game and link all the files from the 360 project. It would probably take about 30 seconds to set up.
After you create the Windows Game project, right click on the project in the Solution Explorer, select Add | Existing Item, select all the files in the dialog, click the arrow on the Add button and select Add As Link. Any changes made in either project will be reflected in the other.
No promises, but the XNA team is looking into ways to possibly make this easier in the future.
Amy
Japu wrote:
How many probability has of which this method changes in the future
I try first this "solution", put win32 and xbox project in the same directory, but the diretory properties collide, can i avoid this My idea as been create directory each platform with the same name....
GameDir
[my files]
x360
project....
win32
project....
Move the 360 and Win32 folders out of the GameDir folder and put them at the same level as GameDir. Create a Files folder under GameDir and move the common files for the 2 projects into that.