Volking

Ok! Ok! Ok! If DirectPlay is deprecated, what's the replacement technology I'm working in C# .NET managed code space. I do NOT need 40 billion simultaneous users. Maybe 4-5 users all playing the same game. Many games going on simultaneously. I do have a central IIS server that could be used to "connect" players .... so what technology do I use




Re: Game Technologies: General If DirectPlay is OUT ... what's IN?

Jim Perry

I'm using a webservice for getting and storing multiplayer data from a SQL Server database and the .NET Sockets namespace functionality.




Re: Game Technologies: General If DirectPlay is OUT ... what's IN?

Volking

Are you using a 3rd party sockets library Or doing every thing on your own






Re: Game Technologies: General If DirectPlay is OUT ... what's IN?

Jim Perry

I'm doing everything using just the functionality in the .NET Framework. It's very easy.