Jon Watte

If I have the debug DirectX runtime installed, and try to step over an XNA function that will throw an exception, the debugged program locks up, havint to be force quit. With the release DirectX runtime, I get the proper exception.

I believe this started happening with October or December SDKs, as I believe this might have worked on the August SDK, but I'm not 100% sure about the timeline. I know it's busted now, for sure!

Does anyone know of a work-around