waheyluggage

Hello
I was playing about again the last 4 days and come up with a little boat game for the 360. The source code is very untidy but there might be something of use in there for some people. It was written for use on the 360, it might work ok for the PC. You can have 1 to 4 players and it uses some ai for the others. There's only 1 track at the moment - I may get around to fixing it all up into a proper game if there's enough interest or if an artist wants to help out. It plays a different sound effect when you cross the line and beat your own best score. My best lap is 8.07 (no down to a 7.96) seconds.
 
Best to use a 360 pad but here's some keys if you feel the need.
 
Q and E change the number of players - best to stick to 1 for the PC as I haven't set all the controls up - the keys are in settings.xml.
S turns the vibration on and off.
Left Ctrl starts the game.
Z, X turn left and right.
F - forwards.
 
 
Let me know what you think!
 
Scott
 


Re: XNA Game Studio Express 360 Boat game with source

Glenn Wilson

Looks good from the screen shot.. downloading now to have a closer look.






Re: XNA Game Studio Express 360 Boat game with source

madxna

Hi

love the game

http://www.newsxna.com





Re: XNA Game Studio Express 360 Boat game with source

Jim Perry

I haven't had a chance to play it, but it looks very nice. Is the water a static texture or did you implement effects for it




Re: XNA Game Studio Express 360 Boat game with source

waheyluggage

Hi
Thanks for the comments.
The water is a static texture underneath with another image applied over the top as an additive. It's the water effect you see on web pages and things where you can create ripples in it. It's a 320x180 image that's stretched up to the size of the screen. Any higher a resolution and it slows down horribly.
I really should sit down and figure out how to write a pixel shader for it as I had to fine tune the important loops to get it running as is. Stupid really when the GPU would probably whizz through it.




Re: XNA Game Studio Express 360 Boat game with source

XNA Rockstar

This game rules! I think the water effect takes it to that next level though, nice job. The only thing that pissed me off was some of the collission detection. Sometimes if you nick a wall, instead of bouncing off and still move forwards, it would bounce you totally backwards.

I'd like to see some more stuff from you. Are you entering the dream build play contest





Re: XNA Game Studio Express 360 Boat game with source

waheyluggage

Thanks for the kind words, the collision detection is accurate as it uses a black & white version of the map for detecting pixel perfect collisions. Unfortunately the response to them is hard to work out - I don't know how you get a collision normal from a pixel mask. Currently it makes a guess at it from using the waypoints of the AI but it's not very accurate. Think I'll rewrite it and and fix it up to use a proper collision system.
Not sure what to do about the deam build play contest - probably wait and see what's announced and see if I can put something out. Not sure what yet though.




Re: XNA Game Studio Express 360 Boat game with source

KIWIDOGGIE

This a great game 2 thumbs up simple but chalageing




Re: XNA Game Studio Express 360 Boat game with source

SRHXODUS

Nice, only problem is that the yellow boat got stuck and gave up :(

http://img292.imageshack.us/img292/4905/screenshot004ft8.jpg





Re: XNA Game Studio Express 360 Boat game with source

luggage

Hmm.. Did you start it with 2 players and only play with 1 player
My website is out of bandwidth and the hosting company charge a whack to get more so does anybody know anothe rplace I can host the files for now please I've tried a couple but whenever I upload a file it crashes my router as it finishes and never shows up.
Scott
http:\\www.360gamedev.com




Re: XNA Game Studio Express 360 Boat game with source

Leaf.

DivShare seems popular and unlike many others that I see used they claim they wont have overly invasive advertising (for now there is no advertising).

Cheers,
Leaf.






Re: XNA Game Studio Express 360 Boat game with source

teh_programerer

I'll host it for you, if you want.





Re: XNA Game Studio Express 360 Boat game with source

TJ Hollis

luggage wrote:
Hmm.. Did you start it with 2 players and only play with 1 player
My website is out of bandwidth and the hosting company charge a whack to get more so does anybody know anothe rplace I can host the files for now please I've tried a couple but whenever I upload a file it crashes my router as it finishes and never shows up.
Scott
http:\\www.360gamedev.com


3 people finished, but the times kept going, I closed it out, and did another race, and the yellow one gave up again.

http://www.bigbluehost.com Are awesome :) Great support and everything.

Good plans to with Cpanel, Fantastico and everything. Starts at $3.95 a month for 1 gig space and 20 gigs b/w





Re: XNA Game Studio Express 360 Boat game with source

George Clingerman

I'm more than happy to put the files up on my server if you need additional mirrors, just let me know. I'm not planning on being a community hosting service (where are you guys ;) ), but I'm more than willing to help out when someone needs it.





Re: XNA Game Studio Express 360 Boat game with source

Jim Perry

How about this one