Berni Pi

Hello

I have a problem with deployment of a xbox 360 game. Okay the problem seems to be the network connection, i get the message that the host (my xbox 360) cannot be reached.

I tried a PING to the IP Address of my XBox 360 and it fails. So i checked the Subnet, the IP Address, everything looks fine. And than i figured out something really strange: I started "PING -t 192.168.0.2" (the IP of my XBox) and i got timeouts as before.
Than i started the network diagnostic tool on the XBox - still PING timouts. From the moment on where the network diagnostics reached the ICMP test, the PING succeeded and i receive an answer.

Unfortunatly when the network test is over, the PING fails again. Can someone help me

Greetings,
Bernhard



Re: XNA Game Studio Express Deployment / strange Network Problem

Jim Perry

You've configured both the 360 and C# Express correctly, following the instructions here




Re: XNA Game Studio Express Deployment / strange Network Problem

Berni Pi

Yes i think so!

The XBox is waiting for a connection from my PC. I also renewed the key several times but it did not work :(





Re: XNA Game Studio Express Deployment / strange Network Problem

Peter D.

You will need to have media connect installed on your PC and ensure that the media connect software knows about the 360.

If you install media player 11 you will get media connect automatically. The software is available as a seperate download from the xbox site if you don't want the media player 11 bundle.

Media connect installs and configures itself using a fancy gui that looks like an xbox 360 blade. If it gets to the finding 360 section of the install and fails, then your firewall is blocking the necessary ports. Fear not, you can get media connect to alter your firewall safely by going to start and running media connect from there (once it is installed). Then select settings and reset from the firewall option.

Then let media connect auto discover the 360. Note you should have the 360 turned on for this to work.





Re: XNA Game Studio Express Deployment / strange Network Problem

Jim Perry

The Deploying a 360 Game page says nothing about needing Media Connect. You need that to share music and video between the PC and 360 I believe, not for XNA stuff.




Re: XNA Game Studio Express Deployment / strange Network Problem

Berni Pi

Hello

Peter, i allready had Media Player 11 installed before so i think this was not the problem. But i found the real problem right now - after i have checked my windows firewall settings for the 25th time (and they were still okay), i saw this f***ing checkpoint VPN client (i hate this software!)... of couse this problem blocked the connection. now i have disabled it and it works fine.

One thing is still strange, i still can't PING the xbox! But i don't bothers as long as i can deploy my software ;)

Thanks for your help,
Bernhard





Re: XNA Game Studio Express Deployment / strange Network Problem

Peter D.

My 360 and computer couldn't see one another without media connect and xna simly didn't work without it. I got errors about there being no 360 connected. I did the open ports thing and still nothing.

If your set-up works without media connect then I assume it isn't needed.





Re: XNA Game Studio Express Deployment / strange Network Problem

Stephen Styrchak - MSFT

Berni Pi wrote:
strange, i still can't PING the xbox! But i don't bothers as long as i can deploy my software ;)

Ping is NOT expected to work. It is an error in the documentation, and we will be removing it from the online docs in the next update. It will, unfortunately, remain in the local documentation until the next version.

--Stephen





Re: XNA Game Studio Express Deployment / strange Network Problem

Jim Perry

Stephen Styrchak - MSFT wrote:
It will, unfortunately, remain in the local documentation until the next version.

Which will be when, exactly !

Sorry, couldn't resist!






Re: XNA Game Studio Express Deployment / strange Network Problem

Michael Klucher - MSFT

Sometime






Re: XNA Game Studio Express Deployment / strange Network Problem

Anders Lassen

I'm still having the same problem. 100% certain that i've entered the correct connection key, that the xbox and pc is on the same subnet, i have the latest version of xna both on the pc and the 360, and i have no vpn client like the guy above. media sharing with the 360 works fine though.
Please help! Have 6 1-year memberships here and nothing works.




Re: XNA Game Studio Express Deployment / strange Network Problem

Stephen Styrchak - MSFT

When you say you have the "latest version," do you mean the one that came out yesterday If not, you should get it.

The XNA GSE v1.0 Refresh includes a "Test Connection" button in the dialog where you enter the key. If you get the key wrong, there will be a message displayed on the console (for about 30 seconds) to say that it received an invalid connection request. If you don't see that on the console, then your network is not configured properly -- either your firewall is blocking the UDP broadcasts, or the console is not on the same subnet, or your router/hub is not forwarding the UDP broadcast packets.

If you get an error message on the console, then please write it down and tell us what it is. In addition, copy and paste any diagnostic information displayed in the Add Xbox 360 dialog's status box.

As always, if you are using a wireless connection then you should try using a wired connection to see if it makes a difference. It can make a difference, even if media sharing is working for you.

--Stephen





Re: XNA Game Studio Express Deployment / strange Network Problem

Anders Lassen

Thanks for the quick reply =)

Yes, i have the version that came out yesterday (or the day before, as of today). I don't get any error messages on the console. The test connection button hangs for about 10 seconds, and then displays an error message in the status field, saying that it was unable to reach the console and asks me to check this and that. I've turned off all firewalls on the pc. The pc and xbox is connected to the same Unex switch which again is uplinked to a router which provides internet access. I'm unable to find any settings on the router regarding UDP, and there is no firewall active in the router. The Unex switch has no interface for configuration, but i could try to get my hands on another switch, if you think that could make any difference

Anders




Re: XNA Game Studio Express Deployment / strange Network Problem

Stephen Styrchak - MSFT

I want to be sure that you're doing everything right, since our updated connection interface is still a bit confusing. You need to enter the key displayed, then accept the key on the console (note the default will discard the key), then go to the Connect to Computer screen on the console, and then press Test Connection button on the PC where you entered the key. Is that what you're doing (I apologize for it being so awkward.)

If you're doing all that, then if you have access to another switch (hub ), then it is worth a try swapping it.

Also note that if you have multiple network adapters on your computer, it is possible the wrong one is being used to attempt to connect to your Xbox 360. If you have multiple network adapters, try disabling all but the one that is connected to the same subnet as your Xbox 360.

--Stephen





Re: XNA Game Studio Express Deployment / strange Network Problem

MOverlund

I'm having the same issue. I've tried everything I can think of, including swapping switches, and reorganizing my network so my PC only has a single NIC.

Are there any diagnostic tools that could be made available to get some useful information on where the network is failing, or can you recommend any as a good starting point

I've been at this for a good 2 weeks now and it's really getting frustrating.

Thanks, Matt