redshock
I'm trying really hard to enjoy XNA. It seems like a clean break from native programming. I enjoy the innovation that MS gave, but maybe its just their docs that are just annoying right now. I read the docs and when I try to follow something on the Windows development side, it goes right into the XBox code and doesn't give me the source code I need for Windows. I thought I was reading a Windows section too, or sometimes hoping that I am. I wish Microsoft could seperate the differences because right now its just "oh and while you're doing reading about what relates to Windows development here, take a look at the XBox code below." All I can say right now is the documentation needs some seperating. I'm do PC development and I have no care how machine #2 differs, especially when it only gives me machine #2's source code. Sure, its somewhat of a rant, but MS is on the right track, had deadlines and all which is reasonable, etc., but the documentation definitely needs some rearranging. It's like VB.NET and C# programming. They both do basically the same calls, but the details differ. The Visual Studio team recognized that and made a seperation between how VB.NET and C# did a task. I would suggest doing the same between the PC and XBox 360. I'm just not finding what I am looking for although it gives me the code for machine #2, but it doesn't even explain the difference for machine #1 almost half the time I look up something.