When you load a map you can set the fixed property as per:
VEMap.LoadMap(VELatLong, zoom, style, fixed, mode, showSwitch);

Most of those props you can alter on the fly.

I cannot seem to find a method to alter the fixed state... which means locking down the map no zooms or pans.

Re: Method to change map "fixed" property on the fly?

Derek Chan


I believe thats correct, there exists no available method to alter the map fixed state. A workaround would be to regenerate the map if you want to turn off the fixed mode.