Adam Volker-Yoblick

I'm pretty new to C# and Winforms, so I apologize if this is an easy question.

I have a C# winforms application that uses a microsoft Xbox 360 DLL located at:

C:\Program Files\Microsoft Xbox 360 SDK\bin\win32\xbdm.dll

I have no problems adding this DLL to my project as a reference and using the functions within successfully. My problem is that when I give someone the exe to use, if the DLL does not reside in the same directory as their exe, they program will crash right away.

Is there a way to embed the DLL in the exe so that the use of the DLL is transparent to the user



Re: Visual C# General How can I integrate a DLL into an EXE?

UsualDosage

You can do it two ways that I know of:

1) Select the DLL in your project, and in the properties window, set the Build Action to Embedded Resource.

2) Create yourself an MSI project, and include the DLL as a dependency in the build.







Re: Visual C# General How can I integrate a DLL into an EXE?

Adam Volker-Yoblick

I have already added the DLL as a reference, but I'm unable to find the "Build Action" option you are referring to.

I'm using VS2005. When I expand "References", the reference that I added for the microsoft XDK is called XDevkit. When I right-click on it and click on properties, here's what I see:

(name)

Copy Local

Culture

Description

File Type

Identity

Isolated

Path

Resolved

Strong Name

Version

When I expand "Resources.resx" I do see Build Action set to "Embedded Resource", but the DLL is a reference not a resource. I don't know how to add the DLL as a resource. I was under the impression that I added it the correct way (as a reference).





Re: Visual C# General How can I integrate a DLL into an EXE?

Peter Ritchie

UsualDosage wrote:
You can do it two ways that I know of:

1) Select the DLL in your project, and in the properties window, set the Build Action to Embedded Resource.

2) Create yourself an MSI project, and include the DLL as a dependency in the build.


How will 1 cause the DLL to be available to the application It would have to extract the emdedded resource and save it locally, but he can't run the application without the DLL...




Re: Visual C# General How can I integrate a DLL into an EXE?

UsualDosage

The reason you don't see the build options is because you're looking at the reference, not the actual file. If you want to build as an embedded resource, you will need to add the actual DLL file to the project, then set your build options through the properties window.

You can access embedded resources through reflection. However, if the physical DLL needs to be on the user's machine for the application to function properly, #2 is the obvious choice.

For more about embedded resources, this is a pretty good article.





Re: Visual C# General How can I integrate a DLL into an EXE?

Adam Volker-Yoblick

That article was an excellent resource, but it didn't help me with my problem.

I now see how to add a DLL as an embedded resource, but that article talks about reading from a bitmap using a stream. I need access to functions that are present in that DLL, and I don't think that reading it from a stream is going to do the trick.

Does anyone else know how to do this without having the user "install" your application

"However, if the physical DLL needs to be on the user's machine for the application to function properly"

That's what I'm trying to avoid. Right now, I need the Interop.XDevkit assembly in the same dir as my exe. I'm trying to see if there's a way to embed this DLL into my exe so that I don't have the have the DLL as a loose file, while still having access to the functions within the DLL.

Is this possible





Re: Visual C# General How can I integrate a DLL into an EXE?

sirjis

I think you'll need to stick with a setup program. You could make one that doesn't require any user input though. It would contain your application exe and the dll as embedded resources, and would save them to files and run the exe.