Tarpinder

Hi. I recently upgraded my application (framework 1.1) to framework 2.0. Visual Studio 2005 converted the application with no problem. When I build and run the application it is extremely slow. I am clue less. If any one can help me with it.

Thanks


Re: Visual C# General C# Application too slow after converting from Framework 1.1 to 2.0

OmegaMan

Tarpinder wrote:
Hi. I recently upgraded my application (framework 1.1) to framework 2.0. Visual Studio 2005 converted the application with no problem. When I build and run the application it is extremely slow. I am clue less. If any one can help me with it.

Thanks


From reading your text, I suggest that you optimize the for loop in the third applications Dll.....no

What does the application do Is slow to load Is it slow to access database resources...how is it slow We need more information to divine the problem. Thanks.





Re: Visual C# General C# Application too slow after converting from Framework 1.1 to 2.0

Tarpinder

The application is complicated cad application. It uses openGl on top of tao. In this application we can create, modify 3d images for making artificial limbs.
It is slow in making creating images on screen. It loads fine it. I is using no database.

thanks




Re: Visual C# General C# Application too slow after converting from Framework 1.1 to 2.0

mwalts

Given that it centers on the creation of screen images, this seems much more likely to be a Tao issue then a genernal C# one. Make sure you have the newest version of Tao, which I'm guessing you don't since it requires .NET 2.0, and if you still have problems try their forums as well.

If you just changed target computers or video drivers as well, there could always be a problem with your OpenGL performance in general. Have you tried any other OpenGL applications

Sounds like a neat framework, I'll have to check them out if I run into a project I actually need to run on multiple platforms through mono.

http://www.taoframework.com/forum/userdiscussion/generaldiscussion


To check on your OpenGL performance, you might want to try
http://www.glexcess.com/files.htm

Good luck,

-mwalts